mirror of
https://github.com/luanti-org/luanti.git
synced 2025-07-22 17:18:39 +00:00
Apply review.
This commit is contained in:
parent
3e5f6036ac
commit
24a33e7a19
2 changed files with 18 additions and 27 deletions
|
@ -9050,16 +9050,16 @@ child will follow movement and rotation of that bone.
|
|||
* Currently, bloom `intensity` and `strength_factor` affect volumetric
|
||||
lighting `strength` and vice versa. This behavior is to be changed
|
||||
in the future, do not rely on it.
|
||||
* `vision_effects`: is a table that controls vision effects
|
||||
* `color_transform_matrix`: is a matrix with default value (identity matrix):
|
||||
* `color_transform_matrix`: is a matrix with default value (identity matrix):
|
||||
```lua
|
||||
{ {1.0, 0.0, 0.0}, -- r
|
||||
{0.0, 1.0, 0.0}, -- g
|
||||
{0.0, 0.0, 1.0}} -- b
|
||||
```
|
||||
|
||||
* Work as `transformed_color_RGB = color_transform_matrix * color_RGB`
|
||||
* Can be used for creation color blind effect, base for night vision effect etc.
|
||||
* Work as `transformed_color_RGB = color_transform_matrix * color_RGB`
|
||||
* Can be used for creation color blind effect, base for night vision effect etc.
|
||||
* Request client with protocol version 49 or higger.
|
||||
|
||||
```lua
|
||||
-- example of night vision like transform
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue