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Fix many issues reported by clang-tidy (#7189)

* Fix many issues reported by clang-tidy

We have many issues in code related to some performance to float <-> double.
Clang-tidy reported it in performance-type-promotion-in-math-fn

I fixed many of them. It's not ready for a promote to blocking

Also fix some value which should be const-ref
This commit is contained in:
Loïc Blot 2018-04-02 23:51:08 +02:00 committed by GitHub
parent e98fd934ce
commit 2481ea27ce
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14 changed files with 61 additions and 52 deletions

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@ -19,6 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/
#include "dungeongen.h"
#include <cmath>
#include "mapgen.h"
#include "voxel.h"
#include "noise.h"
@ -121,7 +122,7 @@ void DungeonGen::generate(MMVManip *vm, u32 bseed, v3s16 nmin, v3s16 nmax)
}
// Add them
for (u32 i = 0; i < floor(nval_density); i++)
for (u32 i = 0; i < std::floor(nval_density); i++)
makeDungeon(v3s16(1, 1, 1) * MAP_BLOCKSIZE);
// Optionally convert some structure to alternative structure