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Fix many issues reported by clang-tidy (#7189)

* Fix many issues reported by clang-tidy

We have many issues in code related to some performance to float <-> double.
Clang-tidy reported it in performance-type-promotion-in-math-fn

I fixed many of them. It's not ready for a promote to blocking

Also fix some value which should be const-ref
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Loïc Blot 2018-04-02 23:51:08 +02:00 committed by GitHub
parent e98fd934ce
commit 2481ea27ce
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14 changed files with 61 additions and 52 deletions

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@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/
#include "util/numeric.h"
#include <cmath>
#include "map.h"
#include "mapgen.h"
#include "mapgen_v5.h"
@ -248,7 +249,7 @@ bool CavernsNoise::generateCaverns(MMVManip *vm, v3s16 nmin, v3s16 nmax)
VoxelArea::add_y(em, vi, -1),
cavern_amp_index++) {
content_t c = vm->m_data[vi].getContent();
float n_absamp_cavern = fabs(noise_cavern->result[index3d]) *
float n_absamp_cavern = std::fabs(noise_cavern->result[index3d]) *
cavern_amp[cavern_amp_index];
// Disable CavesRandomWalk at a safe distance from caverns
// to avoid excessively spreading liquids in caverns.