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Fix many issues reported by clang-tidy (#7189)
* Fix many issues reported by clang-tidy We have many issues in code related to some performance to float <-> double. Clang-tidy reported it in performance-type-promotion-in-math-fn I fixed many of them. It's not ready for a promote to blocking Also fix some value which should be const-ref
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14 changed files with 61 additions and 52 deletions
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@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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*/
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#include "util/numeric.h"
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#include <cmath>
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#include "map.h"
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#include "mapgen.h"
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#include "mapgen_v5.h"
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@ -248,7 +249,7 @@ bool CavernsNoise::generateCaverns(MMVManip *vm, v3s16 nmin, v3s16 nmax)
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VoxelArea::add_y(em, vi, -1),
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cavern_amp_index++) {
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content_t c = vm->m_data[vi].getContent();
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float n_absamp_cavern = fabs(noise_cavern->result[index3d]) *
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float n_absamp_cavern = std::fabs(noise_cavern->result[index3d]) *
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cavern_amp[cavern_amp_index];
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// Disable CavesRandomWalk at a safe distance from caverns
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// to avoid excessively spreading liquids in caverns.
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