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Improve timeout calculation
gf
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3 changed files with 31 additions and 19 deletions
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@ -162,16 +162,19 @@ inline bool seqnum_in_window(u16 seqnum, u16 next,u16 window_size)
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struct BufferedPacket
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{
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BufferedPacket(u8 *a_data, u32 a_size):
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data(a_data, a_size), time(0.0), totaltime(0.0), absolute_send_time(-1)
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data(a_data, a_size), time(0.0), totaltime(0.0), absolute_send_time(-1),
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resend_count(0)
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{}
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BufferedPacket(u32 a_size):
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data(a_size), time(0.0), totaltime(0.0), absolute_send_time(-1)
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data(a_size), time(0.0), totaltime(0.0), absolute_send_time(-1),
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resend_count(0)
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{}
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SharedBuffer<u8> data; // Data of the packet, including headers
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float time; // Seconds from buffering the packet or re-sending
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float totaltime; // Seconds from buffering the packet
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unsigned int absolute_send_time;
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Address address; // Sender or destination
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unsigned int resend_count;
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};
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// This adds the base headers to the data and makes a packet out of it
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