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Add ObjectRef:get_luaentity()

This commit is contained in:
Perttu Ahola 2012-01-02 16:08:59 +02:00
parent 48131bf988
commit 2445cbbbdc
2 changed files with 13 additions and 0 deletions

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@ -208,6 +208,7 @@
-- - ^ Select sprite from spritesheet with optional animation and DM-style
-- - texture selection based on yaw relative to camera
-- - get_entity_name()
-- - get_luaentity()
-- Player-only: (no-op for other objects)
-- - get_player_name(): will return nil if is not a player
-- - get_inventory() -> InvRef