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Move keybinding settings to (Lua-based) setting menu (#15791)
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parent
c1d2124102
commit
23bfb2db72
25 changed files with 591 additions and 782 deletions
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@ -9,7 +9,6 @@
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#include "scripting_mainmenu.h"
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#include "gui/guiEngine.h"
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#include "gui/guiMainMenu.h"
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#include "gui/guiKeyChangeMenu.h"
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#include "gui/guiPathSelectMenu.h"
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#include "gui/touchscreeneditor.h"
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#include "version.h"
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@ -538,22 +537,6 @@ int ModApiMainMenu::l_get_content_translation(lua_State *L)
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return 1;
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}
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/******************************************************************************/
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int ModApiMainMenu::l_show_keys_menu(lua_State *L)
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{
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GUIEngine *engine = getGuiEngine(L);
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sanity_check(engine != NULL);
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GUIKeyChangeMenu *kmenu = new GUIKeyChangeMenu(
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engine->m_rendering_engine->get_gui_env(),
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engine->m_parent,
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-1,
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engine->m_menumanager,
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engine->m_texture_source.get());
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kmenu->drop();
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return 0;
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}
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/******************************************************************************/
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int ModApiMainMenu::l_show_touchscreen_layout(lua_State *L)
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{
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@ -1070,7 +1053,6 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
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API_FCT(get_content_translation);
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API_FCT(start);
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API_FCT(close);
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API_FCT(show_keys_menu);
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API_FCT(show_touchscreen_layout);
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API_FCT(create_world);
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API_FCT(delete_world);
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@ -65,8 +65,6 @@ private:
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//gui
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static int l_show_keys_menu(lua_State *L);
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static int l_show_touchscreen_layout(lua_State *L);
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static int l_show_path_select_dialog(lua_State *L);
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@ -35,11 +35,21 @@ int ModApiMenuCommon::l_irrlicht_device_supports_touch(lua_State *L)
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}
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int ModApiMenuCommon::l_are_keycodes_equal(lua_State *L)
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{
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auto k1 = luaL_checkstring(L, 1);
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auto k2 = luaL_checkstring(L, 2);
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lua_pushboolean(L, KeyPress(k1) == KeyPress(k2));
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return 1;
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}
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void ModApiMenuCommon::Initialize(lua_State *L, int top)
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{
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API_FCT(gettext);
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API_FCT(get_active_driver);
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API_FCT(irrlicht_device_supports_touch);
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API_FCT(are_keycodes_equal);
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}
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@ -13,6 +13,7 @@ private:
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static int l_gettext(lua_State *L);
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static int l_get_active_driver(lua_State *L);
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static int l_irrlicht_device_supports_touch(lua_State *L);
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static int l_are_keycodes_equal(lua_State *L);
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public:
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static void Initialize(lua_State *L, int top);
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@ -3,18 +3,12 @@
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// Copyright (C) 2025 grorp
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#include "l_pause_menu.h"
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#include "client/keycode.h"
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#include "gui/mainmenumanager.h"
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#include "lua_api/l_internal.h"
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#include "client/client.h"
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int ModApiPauseMenu::l_show_keys_menu(lua_State *L)
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{
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g_gamecallback->keyConfig();
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return 0;
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}
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int ModApiPauseMenu::l_show_touchscreen_layout(lua_State *L)
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{
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g_gamecallback->touchscreenLayout();
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@ -31,7 +25,6 @@ int ModApiPauseMenu::l_is_internal_server(lua_State *L)
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void ModApiPauseMenu::Initialize(lua_State *L, int top)
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{
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API_FCT(show_keys_menu);
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API_FCT(show_touchscreen_layout);
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API_FCT(is_internal_server);
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}
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@ -9,7 +9,6 @@
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class ModApiPauseMenu: public ModApiBase
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{
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private:
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static int l_show_keys_menu(lua_State *L);
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static int l_show_touchscreen_layout(lua_State *L);
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static int l_is_internal_server(lua_State *L);
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