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Fix static_save=false not working & related cleanups

This commit is contained in:
sfan5 2024-03-01 20:46:07 +01:00
parent ef0009aea7
commit 2386bfda7e
4 changed files with 21 additions and 16 deletions

View file

@ -71,7 +71,7 @@ LuaEntitySAO::LuaEntitySAO(ServerEnvironment *env, v3f pos, const std::string &d
break;
}
// create object
infostream << "LuaEntitySAO::create(name=\"" << name << "\" state is";
infostream << "LuaEntitySAO(name=\"" << name << "\" state is ";
if (state.empty())
infostream << "empty";
else
@ -289,6 +289,8 @@ std::string LuaEntitySAO::getClientInitializationData(u16 protocol_version)
void LuaEntitySAO::getStaticData(std::string *result) const
{
assert(isStaticAllowed());
std::ostringstream os(std::ios::binary);
// version must be 1 to keep backwards-compatibility. See version2
writeU8(os, 1);