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Add ObjectRef:get_children() (#10480)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
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@ -6206,6 +6206,8 @@ object you are working with still exists.
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should appear in first person.
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* `get_attach()`: returns parent, bone, position, rotation, forced_visible,
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or nil if it isn't attached.
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* `get_children()`: returns a list of ObjectRefs that are attached to the
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object.
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* `set_detach()`
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* `set_bone_position(bone, position, rotation)`
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* `bone`: string
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