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Add formspec theming using prepended strings
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parent
040b878cd5
commit
2323842dd3
16 changed files with 150 additions and 18 deletions
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@ -287,12 +287,14 @@ public:
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ISimpleTextureSource *tsrc,
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IFormSource* fs_src,
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TextDest* txt_dst,
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std::string formspecPrepend,
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bool remap_dbl_click = true);
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~GUIFormSpecMenu();
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static void create(GUIFormSpecMenu *&cur_formspec, Client *client,
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JoystickController *joystick, IFormSource *fs_src, TextDest *txt_dest);
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JoystickController *joystick, IFormSource *fs_src, TextDest *txt_dest,
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const std::string &formspecPrepend);
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void setFormSpec(const std::string &formspec_string,
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const InventoryLocation ¤t_inventory_location)
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@ -302,6 +304,11 @@ public:
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regenerateGui(m_screensize_old);
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}
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void setFormspecPrepend(const std::string &formspecPrepend)
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{
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m_formspec_prepend = formspecPrepend;
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}
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// form_src is deleted by this GUIFormSpecMenu
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void setFormSource(IFormSource *form_src)
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{
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@ -378,6 +385,7 @@ protected:
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Client *m_client;
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std::string m_formspec_string;
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std::string m_formspec_prepend;
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InventoryLocation m_current_inventory_location;
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std::vector<ListDrawSpec> m_inventorylists;
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