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Expose analog joystick input to the Lua API (#14348)
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13 changed files with 127 additions and 83 deletions
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@ -1622,6 +1622,13 @@ int ObjectRef::l_get_player_control(lua_State *L)
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lua_setfield(L, -2, "dig");
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lua_pushboolean(L, control.place);
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lua_setfield(L, -2, "place");
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v2f movement = control.getMovement();
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lua_pushnumber(L, movement.X);
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lua_setfield(L, -2, "movement_x");
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lua_pushnumber(L, movement.Y);
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lua_setfield(L, -2, "movement_y");
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// Legacy fields to ensure mod compatibility
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lua_pushboolean(L, control.dig);
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lua_setfield(L, -2, "LMB");
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