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Expose analog joystick input to the Lua API (#14348)

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grorp 2024-10-01 17:21:42 +02:00 committed by GitHub
parent 6569fdd4d1
commit 22ef4c8be1
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13 changed files with 127 additions and 83 deletions

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@ -2752,9 +2752,10 @@ void Game::updatePlayerControl(const CameraOrientation &cam)
isKeyDown(KeyType::PLACE),
cam.camera_pitch,
cam.camera_yaw,
input->getMovementSpeed(),
input->getMovementDirection()
input->getJoystickSpeed(),
input->getJoystickDirection()
);
control.setMovementFromKeys();
// autoforward if set: move at maximum speed
if (player->getPlayerSettings().continuous_forward &&