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ShaderSource and silly example shaders
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15 changed files with 945 additions and 2 deletions
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@ -560,6 +560,7 @@ public:
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virtual INodeDefManager* getNodeDefManager();
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virtual ICraftDefManager* getCraftDefManager();
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virtual ITextureSource* getTextureSource();
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virtual IShaderSource* getShaderSource();
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virtual u16 allocateUnknownNodeId(const std::string &name);
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virtual ISoundManager* getSoundManager();
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virtual MtEventManager* getEventManager();
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