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Fix missing ignore textures (#7326)

This commit is contained in:
you 2018-05-20 14:51:50 +02:00 committed by SmallJoker
parent 6d6b894c7a
commit 22df02d25b
3 changed files with 9 additions and 18 deletions

View file

@ -536,11 +536,16 @@ int ModApiItemMod::l_register_item_raw(lua_State *L)
idef->registerItem(def);
// Read the node definition (content features) and register it
if(def.type == ITEM_NODE){
if (def.type == ITEM_NODE) {
ContentFeatures f = read_content_features(L, table);
// when a mod reregisters ignore, only texture changes and such should
// be done
if (f.name == "ignore")
return 0;
content_t id = ndef->set(f.name, f);
if(id > MAX_REGISTERED_CONTENT){
if (id > MAX_REGISTERED_CONTENT) {
throw LuaError("Number of registerable nodes ("
+ itos(MAX_REGISTERED_CONTENT+1)
+ ") exceeded (" + name + ")");