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Reduced the CPU usage of the sent block selector algorithm

This commit is contained in:
Perttu Ahola 2011-05-31 00:15:43 +03:00
parent 16fdb42590
commit 223b379348
11 changed files with 355 additions and 55 deletions

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@ -5692,9 +5692,9 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
p_nodes_min.Y / MAP_BLOCKSIZE - 1,
p_nodes_min.Z / MAP_BLOCKSIZE - 1);
v3s16 p_blocks_max(
p_nodes_max.X / MAP_BLOCKSIZE + 1,
p_nodes_max.Y / MAP_BLOCKSIZE + 1,
p_nodes_max.Z / MAP_BLOCKSIZE + 1);
p_nodes_max.X / MAP_BLOCKSIZE,
p_nodes_max.Y / MAP_BLOCKSIZE,
p_nodes_max.Z / MAP_BLOCKSIZE);
u32 vertex_count = 0;