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Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)
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15 changed files with 288 additions and 44 deletions
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@ -40,9 +40,11 @@ for d=0, 8 do
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liquid_range = d,
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})
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if d <= 7 then
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local mod = "^[colorize:#000000:127"
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minetest.register_node("testnodes:vliquid_"..d, {
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description = "Test Liquid Source, Viscosity "..d,
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description = "Test Liquid Source, Viscosity/Resistance "..d,
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drawtype = "liquid",
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tiles = {"testnodes_liquidsource_r"..d..".png"..mod},
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special_tiles = {
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@ -61,7 +63,7 @@ for d=0, 8 do
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})
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minetest.register_node("testnodes:vliquid_flowing_"..d, {
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description = "Flowing Test Liquid, Viscosity "..d,
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description = "Flowing Test Liquid, Viscosity/Resistance "..d,
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drawtype = "flowingliquid",
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tiles = {"testnodes_liquidflowing_r"..d..".png"..mod},
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special_tiles = {
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@ -80,4 +82,53 @@ for d=0, 8 do
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liquid_viscosity = d,
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})
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mod = "^[colorize:#000000:192"
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local v = 4
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minetest.register_node("testnodes:vrliquid_"..d, {
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description = "Test Liquid Source, Viscosity "..v..", Resistance "..d,
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drawtype = "liquid",
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tiles = {"testnodes_liquidsource_r"..d..".png"..mod},
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special_tiles = {
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{name = "testnodes_liquidsource_r"..d..".png"..mod, backface_culling = false},
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{name = "testnodes_liquidsource_r"..d..".png"..mod, backface_culling = true},
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},
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use_texture_alpha = "blend",
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paramtype = "light",
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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liquidtype = "source",
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liquid_alternative_flowing = "testnodes:vrliquid_flowing_"..d,
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liquid_alternative_source = "testnodes:vrliquid_"..d,
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liquid_viscosity = v,
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move_resistance = d,
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})
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minetest.register_node("testnodes:vrliquid_flowing_"..d, {
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description = "Flowing Test Liquid, Viscosity "..v..", Resistance "..d,
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drawtype = "flowingliquid",
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tiles = {"testnodes_liquidflowing_r"..d..".png"..mod},
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special_tiles = {
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{name = "testnodes_liquidflowing_r"..d..".png"..mod, backface_culling = false},
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{name = "testnodes_liquidflowing_r"..d..".png"..mod, backface_culling = false},
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},
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use_texture_alpha = "blend",
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paramtype = "light",
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paramtype2 = "flowingliquid",
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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liquidtype = "flowing",
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liquid_alternative_flowing = "testnodes:vrliquid_flowing_"..d,
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liquid_alternative_source = "testnodes:vrliquid_"..d,
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liquid_viscosity = v,
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move_resistance = d,
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})
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end
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end
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@ -152,6 +152,66 @@ minetest.register_node("testnodes:liquidflowing_nojump", {
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post_effect_color = {a = 70, r = 255, g = 0, b = 200},
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})
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-- A liquid which doesn't have liquid movement physics (source variant)
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minetest.register_node("testnodes:liquid_noswim", {
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description = S("No-swim Liquid Source Node"),
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liquidtype = "source",
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liquid_range = 1,
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liquid_viscosity = 0,
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liquid_alternative_flowing = "testnodes:liquidflowing_noswim",
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liquid_alternative_source = "testnodes:liquid_noswim",
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liquid_renewable = false,
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liquid_move_physics = false,
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groups = {dig_immediate=3},
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walkable = false,
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drawtype = "liquid",
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tiles = {"testnodes_liquidsource.png^[colorize:#FF00FF:127"},
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special_tiles = {
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{name = "testnodes_liquidsource.png^[colorize:#FF00FF:127", backface_culling = false},
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{name = "testnodes_liquidsource.png^[colorize:#FF00FF:127", backface_culling = true},
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},
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use_texture_alpha = "blend",
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paramtype = "light",
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pointable = false,
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liquids_pointable = true,
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buildable_to = true,
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is_ground_content = false,
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post_effect_color = {a = 70, r = 255, g = 200, b = 200},
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})
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-- A liquid which doen't have liquid movement physics (flowing variant)
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minetest.register_node("testnodes:liquidflowing_noswim", {
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description = S("No-swim Flowing Liquid Node"),
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liquidtype = "flowing",
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liquid_range = 1,
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liquid_viscosity = 0,
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liquid_alternative_flowing = "testnodes:liquidflowing_noswim",
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liquid_alternative_source = "testnodes:liquid_noswim",
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liquid_renewable = false,
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liquid_move_physics = false,
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groups = {dig_immediate=3},
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walkable = false,
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drawtype = "flowingliquid",
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tiles = {"testnodes_liquidflowing.png^[colorize:#FF00FF:127"},
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special_tiles = {
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{name = "testnodes_liquidflowing.png^[colorize:#FF00FF:127", backface_culling = false},
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{name = "testnodes_liquidflowing.png^[colorize:#FF00FF:127", backface_culling = false},
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},
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use_texture_alpha = "blend",
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paramtype = "light",
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paramtype2 = "flowingliquid",
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pointable = false,
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liquids_pointable = true,
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buildable_to = true,
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is_ground_content = false,
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post_effect_color = {a = 70, r = 255, g = 200, b = 200},
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})
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-- Nodes that modify fall damage (various damage modifiers)
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for i=-100, 100, 25 do
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if i ~= 0 then
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@ -216,6 +276,54 @@ for i=1, 5 do
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})
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end
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-- Move resistance nodes (various resistance levels)
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for r=0, 7 do
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if r > 0 then
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minetest.register_node("testnodes:move_resistance"..r, {
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description = S("Move-resistant Node (@1)", r),
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walkable = false,
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move_resistance = r,
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drawtype = "glasslike",
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paramtype = "light",
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sunlight_propagates = true,
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tiles = { "testnodes_move_resistance.png" },
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is_ground_content = false,
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groups = { dig_immediate = 3 },
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color = { b = 0, g = 255, r = math.floor((r/7)*255), a = 255 },
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})
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end
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minetest.register_node("testnodes:move_resistance_liquidlike"..r, {
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description = S("Move-resistant Node, liquidlike (@1)", r),
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walkable = false,
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move_resistance = r,
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liquid_move_physics = true,
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drawtype = "glasslike",
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paramtype = "light",
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sunlight_propagates = true,
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tiles = { "testnodes_move_resistance.png" },
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is_ground_content = false,
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groups = { dig_immediate = 3 },
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color = { b = 255, g = 0, r = math.floor((r/7)*255), a = 255 },
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})
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end
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minetest.register_node("testnodes:climbable_move_resistance_4", {
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description = S("Climbable Move-resistant Node (4)"),
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walkable = false,
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climbable = true,
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move_resistance = 4,
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drawtype = "glasslike",
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paramtype = "light",
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sunlight_propagates = true,
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tiles = {"testnodes_climbable_resistance_side.png"},
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is_ground_content = false,
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groups = { dig_immediate = 3 },
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})
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-- By placing something on the node, the node itself will be replaced
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minetest.register_node("testnodes:buildable_to", {
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description = S("Replacable Node"),
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