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Animated particlespawners and more (#11545)

Co-authored-by: Lars Mueller <appgurulars@gmx.de>
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: Dmitry Kostenko <codeforsmile@gmail.com>
This commit is contained in:
Lexi Hale 2022-07-13 11:57:12 +02:00 committed by GitHub
parent 8724fe6e3f
commit 20bd6bdb68
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
17 changed files with 1986 additions and 279 deletions

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@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "common/c_converter.h"
#include "lua_api/l_internal.h"
#include "lua_api/l_object.h"
#include "lua_api/l_particleparams.h"
#include "client/particles.h"
#include "client/client.h"
#include "client/clientevent.h"
@ -49,6 +50,19 @@ int ModApiParticlesLocal::l_add_particle(lua_State *L)
p.acc = check_v3f(L, -1);
lua_pop(L, 1);
lua_getfield(L, 1, "drag");
if (lua_istable(L, -1))
p.drag = check_v3f(L, -1);
lua_pop(L, 1);
lua_getfield(L, 1, "jitter");
LuaParticleParams::readLuaValue(L, p.jitter);
lua_pop(L, 1);
lua_getfield(L, 1, "bounce");
LuaParticleParams::readLuaValue(L, p.bounce);
lua_pop(L, 1);
p.expirationtime = getfloatfield_default(L, 1, "expirationtime",
p.expirationtime);
p.size = getfloatfield_default(L, 1, "size", p.size);
@ -64,7 +78,11 @@ int ModApiParticlesLocal::l_add_particle(lua_State *L)
p.animation = read_animation_definition(L, -1);
lua_pop(L, 1);
p.texture = getstringfield_default(L, 1, "texture", p.texture);
lua_getfield(L, 1, "texture");
if (!lua_isnil(L, -1)) {
LuaParticleParams::readTexValue(L,p.texture);
}
lua_pop(L, 1);
p.glow = getintfield_default(L, 1, "glow", p.glow);
lua_getfield(L, 1, "node");
@ -88,44 +106,50 @@ int ModApiParticlesLocal::l_add_particlespawner(lua_State *L)
// Get parameters
ParticleSpawnerParameters p;
p.amount = getintfield_default(L, 1, "amount", p.amount);
p.time = getfloatfield_default(L, 1, "time", p.time);
lua_getfield(L, 1, "minpos");
if (lua_istable(L, -1))
p.minpos = check_v3f(L, -1);
lua_pop(L, 1);
// set default values
p.exptime = 1;
p.size = 1;
lua_getfield(L, 1, "maxpos");
if (lua_istable(L, -1))
p.maxpos = check_v3f(L, -1);
lua_pop(L, 1);
// read spawner parameters from the table
using namespace ParticleParamTypes;
LuaParticleParams::readTweenTable(L, "pos", p.pos);
LuaParticleParams::readTweenTable(L, "vel", p.vel);
LuaParticleParams::readTweenTable(L, "acc", p.acc);
LuaParticleParams::readTweenTable(L, "size", p.size);
LuaParticleParams::readTweenTable(L, "exptime", p.exptime);
LuaParticleParams::readTweenTable(L, "drag", p.drag);
LuaParticleParams::readTweenTable(L, "jitter", p.jitter);
LuaParticleParams::readTweenTable(L, "bounce", p.bounce);
lua_getfield(L, 1, "attract");
if (!lua_isnil(L, -1)) {
luaL_checktype(L, -1, LUA_TTABLE);
lua_getfield(L, -1, "kind");
LuaParticleParams::readLuaValue(L, p.attractor_kind);
lua_pop(L,1);
lua_getfield(L, 1, "minvel");
if (lua_istable(L, -1))
p.minvel = check_v3f(L, -1);
lua_pop(L, 1);
lua_getfield(L, -1, "die_on_contact");
if (!lua_isnil(L, -1))
p.attractor_kill = readParam<bool>(L, -1);
lua_pop(L,1);
lua_getfield(L, 1, "maxvel");
if (lua_istable(L, -1))
p.maxvel = check_v3f(L, -1);
lua_pop(L, 1);
if (p.attractor_kind != AttractorKind::none) {
LuaParticleParams::readTweenTable(L, "strength", p.attract);
LuaParticleParams::readTweenTable(L, "origin", p.attractor_origin);
p.attractor_attachment = LuaParticleParams::readAttachmentID(L, "origin_attached");
if (p.attractor_kind != AttractorKind::point) {
LuaParticleParams::readTweenTable(L, "direction", p.attractor_direction);
p.attractor_direction_attachment = LuaParticleParams::readAttachmentID(L, "direction_attached");
}
}
} else {
p.attractor_kind = AttractorKind::none;
}
lua_pop(L,1);
LuaParticleParams::readTweenTable(L, "radius", p.radius);
lua_getfield(L, 1, "minacc");
if (lua_istable(L, -1))
p.minacc = check_v3f(L, -1);
lua_pop(L, 1);
lua_getfield(L, 1, "maxacc");
if (lua_istable(L, -1))
p.maxacc = check_v3f(L, -1);
lua_pop(L, 1);
p.minexptime = getfloatfield_default(L, 1, "minexptime", p.minexptime);
p.maxexptime = getfloatfield_default(L, 1, "maxexptime", p.maxexptime);
p.minsize = getfloatfield_default(L, 1, "minsize", p.minsize);
p.maxsize = getfloatfield_default(L, 1, "maxsize", p.maxsize);
p.collisiondetection = getboolfield_default(L, 1,
"collisiondetection", p.collisiondetection);
p.collision_removal = getboolfield_default(L, 1,
@ -137,10 +161,28 @@ int ModApiParticlesLocal::l_add_particlespawner(lua_State *L)
p.animation = read_animation_definition(L, -1);
lua_pop(L, 1);
lua_getfield(L, 1, "texture");
if (!lua_isnil(L, -1)) {
LuaParticleParams::readTexValue(L, p.texture);
}
lua_pop(L, 1);
p.vertical = getboolfield_default(L, 1, "vertical", p.vertical);
p.texture = getstringfield_default(L, 1, "texture", p.texture);
p.glow = getintfield_default(L, 1, "glow", p.glow);
lua_getfield(L, 1, "texpool");
if (lua_istable(L, -1)) {
size_t tl = lua_objlen(L, -1);
p.texpool.reserve(tl);
for (size_t i = 0; i < tl; ++i) {
lua_pushinteger(L, i+1), lua_gettable(L, -2);
p.texpool.emplace_back();
LuaParticleParams::readTexValue(L, p.texpool.back());
lua_pop(L,1);
}
}
lua_pop(L, 1);
lua_getfield(L, 1, "node");
if (lua_istable(L, -1))
p.node = readnode(L, -1, getGameDef(L)->ndef());