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Animated particlespawners and more (#11545)
Co-authored-by: Lars Mueller <appgurulars@gmx.de> Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: Dmitry Kostenko <codeforsmile@gmail.com>
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8724fe6e3f
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20bd6bdb68
17 changed files with 1986 additions and 279 deletions
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@ -994,18 +994,18 @@ void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt)
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p.amount = readU16(is);
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p.time = readF32(is);
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p.minpos = readV3F32(is);
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p.maxpos = readV3F32(is);
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p.minvel = readV3F32(is);
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p.maxvel = readV3F32(is);
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p.minacc = readV3F32(is);
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p.maxacc = readV3F32(is);
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p.minexptime = readF32(is);
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p.maxexptime = readF32(is);
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p.minsize = readF32(is);
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p.maxsize = readF32(is);
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// older protocols do not support tweening, and send only
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// static ranges, so we can't just use the normal serialization
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// functions for the older values.
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p.pos.start.legacyDeSerialize(is);
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p.vel.start.legacyDeSerialize(is);
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p.acc.start.legacyDeSerialize(is);
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p.exptime.start.legacyDeSerialize(is);
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p.size.start.legacyDeSerialize(is);
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p.collisiondetection = readU8(is);
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p.texture = deSerializeString32(is);
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p.texture.string = deSerializeString32(is);
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server_id = readU32(is);
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@ -1018,6 +1018,8 @@ void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt)
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p.glow = readU8(is);
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p.object_collision = readU8(is);
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bool legacy_format = true;
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// This is kinda awful
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do {
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u16 tmp_param0 = readU16(is);
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@ -1026,7 +1028,70 @@ void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt)
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p.node.param0 = tmp_param0;
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p.node.param2 = readU8(is);
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p.node_tile = readU8(is);
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} while (0);
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// v >= 5.6.0
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f32 tmp_sbias = readF32(is);
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if (is.eof())
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break;
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// initial bias must be stored separately in the stream to preserve
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// backwards compatibility with older clients, which do not support
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// a bias field in their range "format"
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p.pos.start.bias = tmp_sbias;
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p.vel.start.bias = readF32(is);
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p.acc.start.bias = readF32(is);
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p.exptime.start.bias = readF32(is);
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p.size.start.bias = readF32(is);
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p.pos.end.deSerialize(is);
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p.vel.end.deSerialize(is);
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p.acc.end.deSerialize(is);
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p.exptime.end.deSerialize(is);
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p.size.end.deSerialize(is);
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// properties for legacy texture field
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p.texture.deSerialize(is, m_proto_ver, true);
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p.drag.deSerialize(is);
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p.jitter.deSerialize(is);
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p.bounce.deSerialize(is);
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ParticleParamTypes::deSerializeParameterValue(is, p.attractor_kind);
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using ParticleParamTypes::AttractorKind;
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if (p.attractor_kind != AttractorKind::none) {
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p.attract.deSerialize(is);
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p.attractor_origin.deSerialize(is);
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p.attractor_attachment = readU16(is);
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/* we only check the first bit, in order to allow this value
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* to be turned into a bit flag field later if needed */
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p.attractor_kill = !!(readU8(is) & 1);
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if (p.attractor_kind != AttractorKind::point) {
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p.attractor_direction.deSerialize(is);
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p.attractor_direction_attachment = readU16(is);
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}
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}
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p.radius.deSerialize(is);
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u16 texpoolsz = readU16(is);
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p.texpool.reserve(texpoolsz);
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for (u16 i = 0; i < texpoolsz; ++i) {
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ServerParticleTexture newtex;
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newtex.deSerialize(is, m_proto_ver);
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p.texpool.push_back(newtex);
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}
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legacy_format = false;
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} while(0);
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if (legacy_format) {
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// there's no tweening data to be had, so we need to set the
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// legacy params to constant values, otherwise everything old
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// will tween to zero
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p.pos.end = p.pos.start;
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p.vel.end = p.vel.start;
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p.acc.end = p.acc.start;
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p.exptime.end = p.exptime.start;
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p.size.end = p.size.start;
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}
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auto event = new ClientEvent();
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event->type = CE_ADD_PARTICLESPAWNER;
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