mirror of
https://github.com/luanti-org/luanti.git
synced 2025-07-07 16:48:40 +00:00
parent
fc9747eb4b
commit
20a85d76d9
118 changed files with 236 additions and 221 deletions
63
src/database/database.h
Normal file
63
src/database/database.h
Normal file
|
@ -0,0 +1,63 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "irr_v3d.h"
|
||||
#include "irrlichttypes.h"
|
||||
#include "util/basic_macros.h"
|
||||
|
||||
class Database
|
||||
{
|
||||
public:
|
||||
virtual void beginSave() = 0;
|
||||
virtual void endSave() = 0;
|
||||
virtual bool initialized() const { return true; }
|
||||
};
|
||||
|
||||
class MapDatabase : public Database
|
||||
{
|
||||
public:
|
||||
virtual ~MapDatabase() = default;
|
||||
|
||||
virtual bool saveBlock(const v3s16 &pos, const std::string &data) = 0;
|
||||
virtual void loadBlock(const v3s16 &pos, std::string *block) = 0;
|
||||
virtual bool deleteBlock(const v3s16 &pos) = 0;
|
||||
|
||||
static s64 getBlockAsInteger(const v3s16 &pos);
|
||||
static v3s16 getIntegerAsBlock(s64 i);
|
||||
|
||||
virtual void listAllLoadableBlocks(std::vector<v3s16> &dst) = 0;
|
||||
};
|
||||
|
||||
class PlayerSAO;
|
||||
class RemotePlayer;
|
||||
|
||||
class PlayerDatabase
|
||||
{
|
||||
public:
|
||||
virtual ~PlayerDatabase() = default;
|
||||
|
||||
virtual void savePlayer(RemotePlayer *player) = 0;
|
||||
virtual bool loadPlayer(RemotePlayer *player, PlayerSAO *sao) = 0;
|
||||
virtual bool removePlayer(const std::string &name) = 0;
|
||||
virtual void listPlayers(std::vector<std::string> &res) = 0;
|
||||
};
|
Loading…
Add table
Add a link
Reference in a new issue