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Sky: transmit body_orbit_tilt to client. (#13193)

This obsoletes the current client-side setting entirely. The server can
transmit the tilt to the client directly and will send 0.0f as default
value.

Co-authored-by: x2048 <codeforsmile@gmail.com>
Co-authored-by: sfan5 <sfan5@live.de>
This commit is contained in:
sofar 2023-02-25 16:08:33 -08:00 committed by GitHub
parent 6e1c70e02b
commit 2083252c05
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GPG key ID: 4AEE18F83AFDEB23
12 changed files with 30 additions and 19 deletions

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@ -2976,6 +2976,9 @@ void Game::handleClientEvent_SetSky(ClientEvent *event, CameraOrientation *cam)
);
}
// Orbit Tilt:
sky->setBodyOrbitTilt(event->set_sky->body_orbit_tilt);
delete event->set_sky;
}