1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-06-27 16:36:03 +00:00

Fix shaders on some GPUs

This commit is contained in:
Novatux 2013-12-08 08:01:20 +01:00
parent 3cc45fd8ad
commit 206565d965
6 changed files with 46 additions and 15 deletions

View file

@ -673,6 +673,15 @@ ShaderInfo generate_shader(std::string name, IrrlichtDevice *device,
if(vertex_program == "" && pixel_program == "" && geometry_program == "")
return shaderinfo;
if (g_settings->getBool("enable_bumpmapping") || g_settings->getBool("enable_parallax_occlusion")) {
if(vertex_program != "")
vertex_program = "#define NORMALS\n" + vertex_program;
if(pixel_program != "")
pixel_program = "#define NORMALS\n" + pixel_program;
if(geometry_program != "")
geometry_program = "#define NORMALS\n" + geometry_program;
}
// Call addHighLevelShaderMaterial() or addShaderMaterial()
const c8* vertex_program_ptr = 0;
const c8* pixel_program_ptr = 0;