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Allow ObjDefManager instances to be cloned

This commit is contained in:
sfan5 2020-04-09 23:40:12 +02:00 committed by Loïc Blot
parent d1c6cc72cc
commit 2062c80e21
13 changed files with 370 additions and 5 deletions

View file

@ -45,10 +45,22 @@ class ObjDef {
public:
virtual ~ObjDef() = default;
// Only implemented by child classes (leafs in class hierarchy)
// Should create new object of its own type, call cloneTo() of parent class
// and copy its own instance variables over
virtual ObjDef *clone() const = 0;
u32 index;
u32 uid;
ObjDefHandle handle;
std::string name;
protected:
// Only implemented by classes that have children themselves
// by copying the defintion and changing that argument type (!!!)
// Should defer to parent class cloneTo() if applicable and then copy
// over its own properties
void cloneTo(ObjDef *def) const;
};
// WARNING: Ownership of ObjDefs is transferred to the ObjDefManager it is
@ -60,6 +72,8 @@ public:
virtual ~ObjDefManager();
DISABLE_CLASS_COPY(ObjDefManager);
// T *clone() const; // implemented in child class with correct type
virtual const char *getObjectTitle() const { return "ObjDef"; }
virtual void clear();
@ -88,6 +102,10 @@ public:
ObjDefType *type, u32 *uid);
protected:
ObjDefManager() {};
// Helper for child classes to implement clone()
void cloneTo(ObjDefManager *mgr) const;
const NodeDefManager *m_ndef;
std::vector<ObjDef *> m_objects;
ObjDefType m_objtype;