mirror of
https://github.com/luanti-org/luanti.git
synced 2025-08-11 17:51:04 +00:00
Initial Gamepad support
Adds initial ingame gamepad support to minetest. Full Formspec support is not implemented yet and can be added by a later change.
This commit is contained in:
parent
1e86c89f36
commit
2060fd9cbe
17 changed files with 577 additions and 80 deletions
179
src/client/joystick_controller.cpp
Normal file
179
src/client/joystick_controller.cpp
Normal file
|
@ -0,0 +1,179 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2016 est31, <MTest31@outlook.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "joystick_controller.h"
|
||||
#include "irrlichttypes_extrabloated.h"
|
||||
#include "keys.h"
|
||||
#include "settings.h"
|
||||
#include "gettime.h"
|
||||
|
||||
bool JoystickButtonCmb::isTriggered(const irr::SEvent::SJoystickEvent &ev) const
|
||||
{
|
||||
u32 buttons = ev.ButtonStates;
|
||||
|
||||
buttons &= filter_mask;
|
||||
return buttons == compare_mask;
|
||||
}
|
||||
|
||||
bool JoystickAxisCmb::isTriggered(const irr::SEvent::SJoystickEvent &ev) const
|
||||
{
|
||||
s16 ax_val = ev.Axis[axis_to_compare];
|
||||
|
||||
return (ax_val * direction < 0) && (thresh * direction > ax_val * direction);
|
||||
}
|
||||
|
||||
// spares many characters
|
||||
#define JLO_B_PB(A, B, C) jlo.button_keys.push_back(JoystickButtonCmb(A, B, C))
|
||||
#define JLO_A_PB(A, B, C, D) jlo.axis_keys.push_back(JoystickAxisCmb(A, B, C, D))
|
||||
|
||||
static JoystickLayout create_default_layout()
|
||||
{
|
||||
JoystickLayout jlo;
|
||||
|
||||
jlo.axes_dead_border = 1024;
|
||||
|
||||
const JoystickAxisLayout axes[JA_COUNT] = {
|
||||
{0, 1}, // JA_SIDEWARD_MOVE
|
||||
{1, 1}, // JA_FORWARD_MOVE
|
||||
{3, 1}, // JA_FRUSTUM_HORIZONTAL
|
||||
{4, 1}, // JA_FRUSTUM_VERTICAL
|
||||
};
|
||||
memcpy(jlo.axes, axes, sizeof(jlo.axes));
|
||||
|
||||
u32 sb = 1 << 7; // START button mask
|
||||
u32 fb = 1 << 3; // FOUR button mask
|
||||
u32 bm = sb | fb; // Mask for Both Modifiers
|
||||
|
||||
// The back button means "ESC".
|
||||
JLO_B_PB(KeyType::ESC, 1 << 6, 1 << 6);
|
||||
|
||||
// The start button counts as modifier as well as use key.
|
||||
// JLO_B_PB(KeyType::USE, sb, sb));
|
||||
|
||||
// Accessible without start modifier button pressed
|
||||
// regardless whether four is pressed or not
|
||||
JLO_B_PB(KeyType::SNEAK, sb | 1 << 2, 1 << 2);
|
||||
|
||||
// Accessible without four modifier button pressed
|
||||
// regardless whether start is pressed or not
|
||||
JLO_B_PB(KeyType::MOUSE_L, fb | 1 << 4, 1 << 4);
|
||||
JLO_B_PB(KeyType::MOUSE_R, fb | 1 << 5, 1 << 5);
|
||||
|
||||
// Accessible without any modifier pressed
|
||||
JLO_B_PB(KeyType::JUMP, bm | 1 << 0, 1 << 0);
|
||||
JLO_B_PB(KeyType::SPECIAL1, bm | 1 << 1, 1 << 1);
|
||||
|
||||
// Accessible with start button not pressed, but four pressed
|
||||
// TODO find usage for button 0
|
||||
JLO_B_PB(KeyType::DROP, bm | 1 << 1, fb | 1 << 1);
|
||||
JLO_B_PB(KeyType::SCROLL_UP, bm | 1 << 4, fb | 1 << 4);
|
||||
JLO_B_PB(KeyType::SCROLL_DOWN,bm | 1 << 5, fb | 1 << 5);
|
||||
|
||||
// Accessible with start button and four pressed
|
||||
// TODO find usage for buttons 0, 1 and 4, 5
|
||||
|
||||
// Now about the buttons simulated by the axes
|
||||
|
||||
// Movement buttons, important for vessels
|
||||
JLO_A_PB(KeyType::FORWARD, 1, 1, 1024);
|
||||
JLO_A_PB(KeyType::BACKWARD, 1, -1, 1024);
|
||||
JLO_A_PB(KeyType::LEFT, 0, 1, 1024);
|
||||
JLO_A_PB(KeyType::RIGHT, 0, -1, 1024);
|
||||
|
||||
// Scroll buttons
|
||||
JLO_A_PB(KeyType::SCROLL_UP, 2, -1, 1024);
|
||||
JLO_A_PB(KeyType::SCROLL_DOWN, 5, -1, 1024);
|
||||
|
||||
return jlo;
|
||||
}
|
||||
|
||||
static const JoystickLayout default_layout = create_default_layout();
|
||||
|
||||
JoystickController::JoystickController()
|
||||
{
|
||||
m_layout = &default_layout;
|
||||
doubling_dtime = g_settings->getFloat("repeat_joystick_button_time");
|
||||
|
||||
for (size_t i = 0; i < KeyType::INTERNAL_ENUM_COUNT; i++) {
|
||||
m_past_pressed_time[i] = 0;
|
||||
}
|
||||
clear();
|
||||
}
|
||||
|
||||
bool JoystickController::handleEvent(const irr::SEvent::SJoystickEvent &ev)
|
||||
{
|
||||
m_internal_time = getTimeMs() / 1000.f;
|
||||
|
||||
std::bitset<KeyType::INTERNAL_ENUM_COUNT> keys_pressed;
|
||||
|
||||
// First generate a list of keys pressed
|
||||
|
||||
for (size_t i = 0; i < m_layout->button_keys.size(); i++) {
|
||||
if (m_layout->button_keys[i].isTriggered(ev)) {
|
||||
keys_pressed.set(m_layout->button_keys[i].key);
|
||||
}
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < m_layout->axis_keys.size(); i++) {
|
||||
if (m_layout->axis_keys[i].isTriggered(ev)) {
|
||||
keys_pressed.set(m_layout->axis_keys[i].key);
|
||||
}
|
||||
}
|
||||
|
||||
// Then update the values
|
||||
|
||||
for (size_t i = 0; i < KeyType::INTERNAL_ENUM_COUNT; i++) {
|
||||
if (keys_pressed[i]) {
|
||||
if (!m_past_pressed_keys[i] &&
|
||||
m_past_pressed_time[i] < m_internal_time - doubling_dtime) {
|
||||
m_past_pressed_keys[i] = true;
|
||||
m_past_pressed_time[i] = m_internal_time;
|
||||
}
|
||||
} else if (m_pressed_keys[i]) {
|
||||
m_past_released_keys[i] = true;
|
||||
}
|
||||
|
||||
m_pressed_keys[i] = keys_pressed[i];
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < JA_COUNT; i++) {
|
||||
const JoystickAxisLayout &ax_la = m_layout->axes[i];
|
||||
m_axes_vals[i] = ax_la.invert * ev.Axis[ax_la.axis_id];
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void JoystickController::clear()
|
||||
{
|
||||
m_pressed_keys.reset();
|
||||
m_past_pressed_keys.reset();
|
||||
m_past_released_keys.reset();
|
||||
memset(m_axes_vals, 0, sizeof(m_axes_vals));
|
||||
}
|
||||
|
||||
s16 JoystickController::getAxisWithoutDead(JoystickAxis axis)
|
||||
{
|
||||
s16 v = m_axes_vals[axis];
|
||||
if (((v > 0) && (v < m_layout->axes_dead_border)) ||
|
||||
((v < 0) && (v > -m_layout->axes_dead_border)))
|
||||
return 0;
|
||||
return v;
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue