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Refactor ScriptApiSecurity for cleaner separation of concerns

This commit is contained in:
sfan5 2024-11-03 14:24:35 +01:00
parent 4c44942a39
commit 1fd4e0b82d
11 changed files with 229 additions and 135 deletions

View file

@ -50,11 +50,17 @@ class AsyncWorkerThread : public Thread,
public:
virtual ~AsyncWorkerThread();
void *run();
void *run() override;
protected:
AsyncWorkerThread(AsyncEngine* jobDispatcher, const std::string &name);
bool checkPathInternal(const std::string &abs_path, bool write_required,
bool *write_allowed) override {
return ScriptApiSecurity::checkPathWithGamedef(getStack(),
abs_path, write_required, write_allowed);
};
private:
AsyncEngine *jobDispatcher = nullptr;
bool isErrored = false;