1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-08-06 17:41:04 +00:00

GL: fix and clean up some code

This commit is contained in:
sfan5 2024-11-28 10:39:07 +01:00
parent 36edc3f161
commit 1fb7202028
17 changed files with 54 additions and 177 deletions

View file

@ -19,7 +19,7 @@ namespace video
bool COpenGLExtensionHandler::needsDSAFramebufferHack = true;
COpenGLExtensionHandler::COpenGLExtensionHandler() :
StencilBuffer(false), TextureCompressionExtension(false), MaxLights(1),
StencilBuffer(false), TextureCompressionExtension(false),
MaxAnisotropy(1), MaxAuxBuffers(0), MaxIndices(65535),
MaxTextureSize(1), MaxGeometryVerticesOut(0),
MaxTextureLODBias(0.f), Version(0), ShaderLanguageVersion(0),
@ -399,8 +399,6 @@ void COpenGLExtensionHandler::initExtensions(video::IContextManager *cmgr, bool
Feature.MaxTextureUnits = core::max_(Feature.MaxTextureUnits, static_cast<u8>(num));
}
#endif
glGetIntegerv(GL_MAX_LIGHTS, &num);
MaxLights = static_cast<u8>(num);
#ifdef GL_EXT_texture_filter_anisotropic
if (FeatureAvailable[IRR_EXT_texture_filter_anisotropic]) {
glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &num);