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Allow scripts to get the client protocol version in non-debug builds. (#5649)

This commit is contained in:
red-001 2017-04-27 10:49:44 +01:00 committed by Loïc Blot
parent d130e1fdc0
commit 1ef9eee311
3 changed files with 7 additions and 7 deletions

View file

@ -137,7 +137,7 @@ int ModApiServer::l_get_player_ip(lua_State *L)
}
}
// get_player_information()
// get_player_information(name)
int ModApiServer::l_get_player_information(lua_State *L)
{
@ -231,15 +231,15 @@ int ModApiServer::l_get_player_information(lua_State *L)
lua_pushnumber(L, uptime);
lua_settable(L, table);
lua_pushstring(L,"protocol_version");
lua_pushnumber(L, prot_vers);
lua_settable(L, table);
#ifndef NDEBUG
lua_pushstring(L,"serialization_version");
lua_pushnumber(L, ser_vers);
lua_settable(L, table);
lua_pushstring(L,"protocol_version");
lua_pushnumber(L, prot_vers);
lua_settable(L, table);
lua_pushstring(L,"major");
lua_pushnumber(L, major);
lua_settable(L, table);

View file

@ -74,7 +74,7 @@ private:
// get_player_ip()
static int l_get_player_ip(lua_State *L);
// get_player_information()
// get_player_information(name)
static int l_get_player_information(lua_State *L);
// get_ban_list()