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Fix luacheck warning

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birdlover32767 2025-09-02 15:20:32 +03:00 committed by GitHub
parent f52734c822
commit 1ef995ed82
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@ -73,13 +73,16 @@ local function get_formspec(dialogdata)
height = height + 1.1 height = height + 1.1
-- Third row -- Third row
add_field(0.3, "te_octaves", fgettext("Octaves"), t[7], fgettext([[This value controls how many octaves the noise will have. add_field(0.3, "te_octaves", fgettext("Octaves"), t[7], fgettext(
[[This value controls how many octaves the noise will have.
An octave is a simple noise generator. Its scale and amplitude will be multiplied based on the Persistence and Lacunarity settings. An octave is a simple noise generator. Its scale and amplitude will be multiplied based on the Persistence and Lacunarity settings.
Finally, all of the octaves will be added to generate this noise.]])) Finally, all of the octaves will be added to generate this noise.]]))
add_field(3.6, "te_persist", fgettext("Persistence"), t[8], fgettext([[This value multiplies an octave's amplitude by the previous octave multiplied by this value. add_field(3.6, "te_persist", fgettext("Persistence"), t[8], fgettext(
[[This value multiplies an octave's amplitude by the previous octave multiplied by this value.
Example: If the persistence was 0.5, the 1st octave would be scaled by 1, the 2nd would be by 0.5, the 3rd would be by 0.25, etc.]])) Example: If the persistence was 0.5, the 1st octave would be scaled by 1, the 2nd would be by 0.5, the 3rd would be by 0.25, etc.]]))
add_field(6.9, "te_lacun", fgettext("Lacunarity"), t[9], fgettext([[This value multiplies an octave's scale by the previous octave multiplied by this value. add_field(6.9, "te_lacun", fgettext("Lacunarity"), t[9], fgettext(
[[This value multiplies an octave's scale by the previous octave multiplied by this value.
Example: If the lacunarity was 0.5, the 1st octave would be scaled by 1, the 2nd would be by 0.5, the 3rd would be by 0.25, etc.]])) Example: If the lacunarity was 0.5, the 1st octave would be scaled by 1, the 2nd would be by 0.5, the 3rd would be by 0.25, etc.]]))
height = height + 1.1 height = height + 1.1
@ -104,7 +107,8 @@ Example: If the lacunarity was 0.5, the 1st octave would be scaled by 1, the 2nd
for noise settings in the settings menu. ]] for noise settings in the settings menu. ]]
.. fgettext("defaults") .. ";" -- defaults .. fgettext("defaults") .. ";" -- defaults
.. tostring(flags["defaults"] == true) .. "]" -- to get false if nil .. tostring(flags["defaults"] == true) .. "]" -- to get false if nil
.. "tooltip[cb_defaults;" .. fgettext([[This flag overrides the eased flag based on the noise map type. .. "tooltip[cb_defaults;" .. fgettext(
[[This flag overrides the eased flag based on the noise map type.
2D noise will make eased on. 2D noise will make eased on.
3D noise will make eased off.]]) .. "]" 3D noise will make eased off.]]) .. "]"
@ -115,7 +119,8 @@ Example: If the lacunarity was 0.5, the 1st octave would be scaled by 1, the 2nd
the settings menu. ]] the settings menu. ]]
.. fgettext("eased") .. ";" -- eased .. fgettext("eased") .. ";" -- eased
.. tostring(flags["eased"] == true) .. "]" .. tostring(flags["eased"] == true) .. "]"
.. "tooltip[cb_eased;" .. fgettext([[This flag maps noise gradient values onto a quintic S-curve before performing interpolation. .. "tooltip[cb_eased;" .. fgettext(
[[This flag maps noise gradient values onto a quintic S-curve before performing interpolation.
This results in smooth noise instead of gridlike noise. This results in smooth noise instead of gridlike noise.
Making 3D noise eased is not recommended because it significantly increases the computation load.]]) .. "]" Making 3D noise eased is not recommended because it significantly increases the computation load.]]) .. "]"
@ -126,7 +131,8 @@ Making 3D noise eased is not recommended because it significantly increases the
the settings menu. ]] the settings menu. ]]
.. fgettext("absvalue") .. ";" -- absvalue .. fgettext("absvalue") .. ";" -- absvalue
.. tostring(flags["absvalue"] == true) .. "]" .. tostring(flags["absvalue"] == true) .. "]"
.. "tooltip[cb_absvalue;" .. fgettext([[This flag takes the absolute value of each octave while adding them together. .. "tooltip[cb_absvalue;" .. fgettext(
[[This flag takes the absolute value of each octave while adding them together.
This results in "spiky" noise.]]) .. "]" This results in "spiky" noise.]]) .. "]"
height = height + 1 height = height + 1