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Fix luacheck warning
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1 changed files with 12 additions and 6 deletions
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@ -73,13 +73,16 @@ local function get_formspec(dialogdata)
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height = height + 1.1
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-- Third row
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add_field(0.3, "te_octaves", fgettext("Octaves"), t[7], fgettext([[This value controls how many octaves the noise will have.
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add_field(0.3, "te_octaves", fgettext("Octaves"), t[7], fgettext(
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[[This value controls how many octaves the noise will have.
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An octave is a simple noise generator. Its scale and amplitude will be multiplied based on the Persistence and Lacunarity settings.
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Finally, all of the octaves will be added to generate this noise.]]))
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add_field(3.6, "te_persist", fgettext("Persistence"), t[8], fgettext([[This value multiplies an octave's amplitude by the previous octave multiplied by this value.
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add_field(3.6, "te_persist", fgettext("Persistence"), t[8], fgettext(
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[[This value multiplies an octave's amplitude by the previous octave multiplied by this value.
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Example: If the persistence was 0.5, the 1st octave would be scaled by 1, the 2nd would be by 0.5, the 3rd would be by 0.25, etc.]]))
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add_field(6.9, "te_lacun", fgettext("Lacunarity"), t[9], fgettext([[This value multiplies an octave's scale by the previous octave multiplied by this value.
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add_field(6.9, "te_lacun", fgettext("Lacunarity"), t[9], fgettext(
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[[This value multiplies an octave's scale by the previous octave multiplied by this value.
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Example: If the lacunarity was 0.5, the 1st octave would be scaled by 1, the 2nd would be by 0.5, the 3rd would be by 0.25, etc.]]))
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height = height + 1.1
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@ -104,7 +107,8 @@ Example: If the lacunarity was 0.5, the 1st octave would be scaled by 1, the 2nd
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for noise settings in the settings menu. ]]
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.. fgettext("defaults") .. ";" -- defaults
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.. tostring(flags["defaults"] == true) .. "]" -- to get false if nil
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.. "tooltip[cb_defaults;" .. fgettext([[This flag overrides the eased flag based on the noise map type.
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.. "tooltip[cb_defaults;" .. fgettext(
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[[This flag overrides the eased flag based on the noise map type.
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2D noise will make eased on.
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3D noise will make eased off.]]) .. "]"
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@ -115,7 +119,8 @@ Example: If the lacunarity was 0.5, the 1st octave would be scaled by 1, the 2nd
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the settings menu. ]]
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.. fgettext("eased") .. ";" -- eased
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.. tostring(flags["eased"] == true) .. "]"
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.. "tooltip[cb_eased;" .. fgettext([[This flag maps noise gradient values onto a quintic S-curve before performing interpolation.
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.. "tooltip[cb_eased;" .. fgettext(
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[[This flag maps noise gradient values onto a quintic S-curve before performing interpolation.
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This results in smooth noise instead of gridlike noise.
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Making 3D noise eased is not recommended because it significantly increases the computation load.]]) .. "]"
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@ -126,7 +131,8 @@ Making 3D noise eased is not recommended because it significantly increases the
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the settings menu. ]]
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.. fgettext("absvalue") .. ";" -- absvalue
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.. tostring(flags["absvalue"] == true) .. "]"
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.. "tooltip[cb_absvalue;" .. fgettext([[This flag takes the absolute value of each octave while adding them together.
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.. "tooltip[cb_absvalue;" .. fgettext(
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[[This flag takes the absolute value of each octave while adding them together.
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This results in "spiky" noise.]]) .. "]"
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height = height + 1
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