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Allow saturation to be controlled by the server. (#13075)

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lhofhansl 2022-12-25 16:15:32 -08:00 committed by GitHub
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commit 1e7804aaf6
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10 changed files with 23 additions and 16 deletions

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@ -7465,6 +7465,9 @@ child will follow movement and rotation of that bone.
* Resource intensive - use sparsely
* `set_lighting(light_definition)`: sets lighting for the player
* `light_definition` is a table with the following optional fields:
* `saturation` sets the saturation (vividness).
values > 1 increase the saturation
values in [0,1) decrease the saturation
* `shadows` is a table that controls ambient shadows
* `intensity` sets the intensity of the shadows from 0 (no shadows, default) to 1 (blackness)
* `get_lighting()`: returns the current state of lighting for the player.