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Refactor SkinnedMesh (#15522)

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Lars Müller 2024-12-12 15:33:08 +01:00 committed by GitHub
parent d123bc0951
commit 1e59b9a756
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10 changed files with 387 additions and 896 deletions

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@ -63,7 +63,7 @@ private:
core::array<video::S3DVertex2TCoords> BaseVertices;
SkinnedMesh *AnimatedMesh;
SkinnedMeshBuilder *AnimatedMesh;
io::IReadFile *B3DFile;
// B3Ds have Vertex ID's local within the mesh I don't want this