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Get rid of global dummySoundManager
There is no need for this to be globally unique.
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4 changed files with 27 additions and 50 deletions
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@ -88,6 +88,3 @@ public:
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void step(float dtime) {}
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void fadeSound(int sound, float step, float gain) {}
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};
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// Global DummySoundManager singleton
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extern DummySoundManager dummySoundManager;
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