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Colored chat working as expected for both freetype and non-freetype builds. @nerzhul improvements * Add unit tests * Fix coding style * move guiChatConsole.hpp to client/

This commit is contained in:
TriBlade9 2015-01-16 14:54:26 +08:00 committed by Ekdohibs
parent 0e44af9f70
commit 1d40385d4a
13 changed files with 998 additions and 28 deletions

View file

@ -19,6 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "chat.h"
#include "debug.h"
#include "config.h"
#include "util/strfnd.h"
#include <cctype>
#include <sstream>
@ -251,8 +252,7 @@ u32 ChatBuffer::formatChatLine(const ChatLine& line, u32 cols,
u32 hanging_indentation = 0;
// Format the sender name and produce fragments
if (!line.name.empty())
{
if (!line.name.empty()) {
temp_frag.text = L"<";
temp_frag.column = 0;
//temp_frag.bold = 0;
@ -267,28 +267,28 @@ u32 ChatBuffer::formatChatLine(const ChatLine& line, u32 cols,
next_frags.push_back(temp_frag);
}
std::wstring name_sanitized = removeEscapes(line.name);
// Choose an indentation level
if (line.name.empty())
{
if (line.name.empty()) {
// Server messages
hanging_indentation = 0;
}
else if (line.name.size() + 3 <= cols/2)
{
else if (name_sanitized.size() + 3 <= cols/2) {
// Names shorter than about half the console width
hanging_indentation = line.name.size() + 3;
}
else
{
else {
// Very long names
hanging_indentation = 2;
}
ColoredString line_text(line.text);
next_line.first = true;
bool text_processing = false;
// Produce fragments and layout them into lines
while (!next_frags.empty() || in_pos < line.text.size())
while (!next_frags.empty() || in_pos < line_text.size())
{
// Layout fragments into lines
while (!next_frags.empty())
@ -326,9 +326,9 @@ u32 ChatBuffer::formatChatLine(const ChatLine& line, u32 cols,
}
// Produce fragment
if (in_pos < line.text.size())
if (in_pos < line_text.size())
{
u32 remaining_in_input = line.text.size() - in_pos;
u32 remaining_in_input = line_text.size() - in_pos;
u32 remaining_in_output = cols - out_column;
// Determine a fragment length <= the minimum of
@ -338,14 +338,14 @@ u32 ChatBuffer::formatChatLine(const ChatLine& line, u32 cols,
while (frag_length < remaining_in_input &&
frag_length < remaining_in_output)
{
if (isspace(line.text[in_pos + frag_length]))
if (isspace(line_text[in_pos + frag_length]))
space_pos = frag_length;
++frag_length;
}
if (space_pos != 0 && frag_length < remaining_in_input)
frag_length = space_pos + 1;
temp_frag.text = line.text.substr(in_pos, frag_length);
temp_frag.text = line_text.substr(in_pos, frag_length);
temp_frag.column = 0;
//temp_frag.bold = 0;
next_frags.push_back(temp_frag);
@ -686,9 +686,6 @@ ChatBackend::~ChatBackend()
void ChatBackend::addMessage(std::wstring name, std::wstring text)
{
name = unescape_enriched(name);
text = unescape_enriched(text);
// Note: A message may consist of multiple lines, for example the MOTD.
WStrfnd fnd(text);
while (!fnd.at_end())