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Organize builtin into subdirectories
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parent
fef2729fd0
commit
1cd512913e
44 changed files with 206 additions and 203 deletions
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@ -885,7 +885,7 @@ int ModApiMainMenu::l_extract_zip(lua_State *L)
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}
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/******************************************************************************/
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int ModApiMainMenu::l_get_scriptdir(lua_State *L)
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int ModApiMainMenu::l_get_mainmenu_path(lua_State *L)
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{
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GUIEngine* engine = getGuiEngine(L);
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assert(engine != 0);
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@ -1077,7 +1077,7 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
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API_FCT(delete_dir);
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API_FCT(copy_dir);
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API_FCT(extract_zip);
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API_FCT(get_scriptdir);
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API_FCT(get_mainmenu_path);
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API_FCT(show_file_open_dialog);
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API_FCT(get_version);
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API_FCT(download_file);
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@ -107,7 +107,7 @@ private:
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//filesystem
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static int l_get_scriptdir(lua_State *L);
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static int l_get_mainmenu_path(lua_State *L);
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static int l_get_modpath(lua_State *L);
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@ -350,14 +350,8 @@ int ModApiServer::l_get_modpath(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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std::string modname = luaL_checkstring(L, 1);
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// Do it
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if(modname == "__builtin"){
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std::string path = getServer(L)->getBuiltinLuaPath();
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lua_pushstring(L, path.c_str());
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return 1;
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}
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const ModSpec *mod = getServer(L)->getModSpec(modname);
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if(!mod){
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if (!mod) {
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lua_pushnil(L);
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return 1;
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}
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@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "common/c_content.h"
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#include "cpp_api/s_async.h"
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#include "debug.h"
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#include "porting.h"
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#include "log.h"
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#include "tool.h"
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#include "settings.h"
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@ -274,6 +275,14 @@ int ModApiUtil::l_is_yes(lua_State *L)
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return 1;
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}
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int ModApiUtil::l_get_builtin_path(lua_State *L)
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{
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std::string path = porting::path_share + DIR_DELIM + "builtin";
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lua_pushstring(L, path.c_str());
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return 1;
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}
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void ModApiUtil::Initialize(lua_State *L, int top)
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{
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API_FCT(debug);
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@ -294,6 +303,8 @@ void ModApiUtil::Initialize(lua_State *L, int top)
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API_FCT(get_password_hash);
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API_FCT(is_yes);
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API_FCT(get_builtin_path);
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}
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void ModApiUtil::InitializeAsync(AsyncEngine& engine)
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@ -311,4 +322,7 @@ void ModApiUtil::InitializeAsync(AsyncEngine& engine)
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ASYNC_API_FCT(write_json);
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ASYNC_API_FCT(is_yes);
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ASYNC_API_FCT(get_builtin_path);
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}
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@ -79,6 +79,9 @@ private:
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// is_yes(arg)
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static int l_is_yes(lua_State *L);
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// get_scriptdir()
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static int l_get_builtin_path(lua_State *L);
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public:
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static void Initialize(lua_State *L, int top);
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