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Organize builtin into subdirectories

This commit is contained in:
ShadowNinja 2014-04-27 17:55:49 -04:00
parent fef2729fd0
commit 1cd512913e
44 changed files with 206 additions and 203 deletions

23
builtin/game/init.lua Normal file
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local scriptpath = minetest.get_builtin_path()..DIR_DELIM
local commonpath = scriptpath.."common"..DIR_DELIM
local gamepath = scriptpath.."game"..DIR_DELIM
dofile(commonpath.."vector.lua")
dofile(gamepath.."item.lua")
dofile(gamepath.."register.lua")
dofile(gamepath.."item_entity.lua")
dofile(gamepath.."deprecated.lua")
dofile(gamepath.."misc.lua")
dofile(gamepath.."privileges.lua")
dofile(gamepath.."auth.lua")
dofile(gamepath.."chatcommands.lua")
dofile(gamepath.."static_spawn.lua")
dofile(gamepath.."detached_inventory.lua")
dofile(gamepath.."falling.lua")
dofile(gamepath.."features.lua")
dofile(gamepath.."voxelarea.lua")
dofile(gamepath.."forceloading.lua")
dofile(gamepath.."statbars.lua")