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Add support for Android 2.3+

There have been plenty of ppl involved in creating this version.
I don't wanna mention names as I'm sure I'd forget someone so I
just tell where help has been done:
- The partial android versions done by various ppl
- Testing on different android devices
- reviewing code (especially the in core changes)
- testing controls
- reviewing texts

A big thank you to everyone helping this to be completed!
This commit is contained in:
sapier 2014-04-21 14:10:59 +02:00
parent ff36071d93
commit 1cc40c0a7c
66 changed files with 4425 additions and 162 deletions

View file

@ -22,7 +22,6 @@ local function get_formspec(tabview, name, tabdata)
local render_details = dump(core.setting_getbool("public_serverlist"))
retval = retval ..
"label[0,3.0;".. fgettext("Address/Port") .. "]"..
"label[8,0.5;".. fgettext("Name/Password") .. "]" ..
"field[0.25,3.25;5.5,0.5;te_address;;" ..core.setting_get("address") .."]" ..
"field[5.75,3.25;2.25,0.5;te_port;;" ..core.setting_get("remote_port") .."]" ..
@ -66,7 +65,8 @@ local function get_formspec(tabview, name, tabdata)
dump(core.setting_getbool("free_move")) .. "]"
-- buttons
retval = retval ..
"button[3.0,4.5;6,1.5;btn_start_singleplayer;" .. fgettext("Start Singleplayer") .. "]"
"button[2.0,4.5;6,1.5;btn_start_singleplayer;" .. fgettext("Start Singleplayer") .. "]" ..
"button[8.25,4.5;2.5,1.5;btn_config_sp_world;" .. fgettext("Config MODs") .. "]"
return retval
end
@ -74,19 +74,21 @@ end
--------------------------------------------------------------------------------
local function main_button_handler(tabview, fields, name, tabdata)
if fields["btn_start_singleplayer"] then
gamedata.selected_world = gamedata.worldindex
gamedata.singleplayer = true
core.start()
return true
end
if fields["favourites"] ~= nil then
local event = core.explode_textlist_event(fields["favourites"])
if event.type == "CHG" then
if event.index <= #maintab_favorites then
local address = maintab_favorites[event.index].address
local port = maintab_favorites[event.index].port
if event.index <= #menudata.favorites then
local address = menudata.favorites[event.index].address
local port = menudata.favorites[event.index].port
if address ~= nil and
port ~= nil then
@ -97,7 +99,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
tabdata.fav_selected = event.index
end
end
return
return true
end
if fields["cb_public_serverlist"] ~= nil then
@ -106,21 +108,24 @@ local function main_button_handler(tabview, fields, name, tabdata)
if core.setting_getbool("public_serverlist") then
asyncOnlineFavourites()
else
maintab_favorites = core.get_favorites("local")
menudata.favorites = core.get_favorites("local")
end
return
return true
end
if fields["cb_creative"] then
core.setting_set("creative_mode", fields["cb_creative"])
return true
end
if fields["cb_damage"] then
core.setting_set("enable_damage", fields["cb_damage"])
return true
end
if fields["cb_fly_mode"] then
core.setting_set("free_move", fields["cb_fly_mode"])
return true
end
if fields["btn_mp_connect"] ~= nil or
@ -150,7 +155,18 @@ local function main_button_handler(tabview, fields, name, tabdata)
core.setting_set("remote_port",fields["te_port"])
core.start()
return
return true
end
if fields["btn_config_sp_world"] ~= nil then
local configdialog = create_configure_world_dlg(1)
if (configdialog ~= nil) then
configdialog:set_parent(tabview)
tabview:hide()
configdialog:show()
end
return true
end
end