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Ladders implemented!
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4 changed files with 34 additions and 1 deletions
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@ -128,6 +128,8 @@ struct ContentFeatures
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bool pointable;
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// Player can dig these
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bool diggable;
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// Player can climb these
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bool climbable;
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// Player can build on these
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bool buildable_to;
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// Whether the node has no liquid, source liquid or flowing liquid
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@ -171,6 +173,7 @@ struct ContentFeatures
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walkable = true;
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pointable = true;
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diggable = true;
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climbable = false;
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buildable_to = false;
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liquid_type = LIQUID_NONE;
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wall_mounted = false;
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