mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Modernize source code: last part (#6285)
* Modernize source code: last par * Use empty when needed * Use emplace_back instead of push_back when needed * For range-based loops * Initializers fixes * constructors, destructors default * c++ C stl includes
This commit is contained in:
parent
50669cd282
commit
1c1c97cbd1
72 changed files with 446 additions and 584 deletions
|
@ -93,12 +93,6 @@ struct EnumString ScriptApiNode::es_NodeBoxType[] =
|
|||
{0, NULL},
|
||||
};
|
||||
|
||||
ScriptApiNode::ScriptApiNode() {
|
||||
}
|
||||
|
||||
ScriptApiNode::~ScriptApiNode() {
|
||||
}
|
||||
|
||||
bool ScriptApiNode::node_on_punch(v3s16 p, MapNode node,
|
||||
ServerActiveObject *puncher, PointedThing pointed)
|
||||
{
|
||||
|
@ -198,7 +192,7 @@ bool ScriptApiNode::node_on_flood(v3s16 p, MapNode node, MapNode newnode)
|
|||
pushnode(L, newnode, ndef);
|
||||
PCALL_RES(lua_pcall(L, 3, 1, error_handler));
|
||||
lua_remove(L, error_handler);
|
||||
return (bool) lua_isboolean(L, -1) && (bool) lua_toboolean(L, -1) == true;
|
||||
return (bool) lua_isboolean(L, -1) && (bool) lua_toboolean(L, -1);
|
||||
}
|
||||
|
||||
void ScriptApiNode::node_after_destruct(v3s16 p, MapNode node)
|
||||
|
@ -237,7 +231,7 @@ bool ScriptApiNode::node_on_timer(v3s16 p, MapNode node, f32 dtime)
|
|||
lua_pushnumber(L,dtime);
|
||||
PCALL_RES(lua_pcall(L, 2, 1, error_handler));
|
||||
lua_remove(L, error_handler);
|
||||
return (bool) lua_isboolean(L, -1) && (bool) lua_toboolean(L, -1) == true;
|
||||
return (bool) lua_isboolean(L, -1) && (bool) lua_toboolean(L, -1);
|
||||
}
|
||||
|
||||
void ScriptApiNode::node_on_receive_fields(v3s16 p,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue