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Remove excessive includes from porting.h

This commit is contained in:
sfan5 2024-01-11 10:37:13 +01:00
parent e824e9023f
commit 1ba26d67bd
16 changed files with 26 additions and 11 deletions

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@ -33,9 +33,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <IGUICheckBox.h>
#include <IGUIComboBox.h>
#include <IGUIEditBox.h>
#include <IGUIStaticText.h>
#include <IGUIFont.h>
#include <IGUITabControl.h>
#include <IGUIImage.h>
#include <IAnimatedMeshSceneNode.h>
#include "client/renderingengine.h"
#include "log.h"
#include "client/tile.h" // ITextureSource

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@ -37,6 +37,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "util/string.h"
#include "util/enriched_string.h"
#include "StyleSpec.h"
#include <IGUIStaticText.h>
class InventoryManager;
class ISimpleTextureSource;

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@ -20,6 +20,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <cstdlib>
#include <IEventReceiver.h>
#include <IGUIComboBox.h>
#include <IGUIEditBox.h>
#include "client/renderingengine.h"
#include "modalMenu.h"
#include "gettext.h"

View file

@ -29,6 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "client/keycode.h"
#include "client/renderingengine.h"
#include "util/numeric.h"
#include <ISceneCollisionManager.h>
#include <iostream>
#include <algorithm>