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ObjectRef:get_player_name, ObjectRef:inventory_set_list, ObjectRef:inventory_get_list

This commit is contained in:
Perttu Ahola 2011-11-30 23:38:18 +02:00
parent cd563473fa
commit 1b61ca412b
2 changed files with 128 additions and 60 deletions

View file

@ -97,6 +97,10 @@
-- - settexturemod(mod)
-- - setsprite(p={x=0,y=0}, num_frames=1, framelength=0.2,
-- - select_horiz_by_yawpitch=false)
-- Player-only:
-- - get_player_name(): will return nil if is not a player
-- - inventory_set_list(name, {item1, item2, ...})
-- - inventory_get_list(name)
--
-- Registered entities:
-- - Functions receive a "luaentity" as self: