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Separate anticheat settings (#15040)
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parent
d2b4c27f21
commit
1b2d24791a
6 changed files with 47 additions and 8 deletions
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@ -1011,12 +1011,12 @@ void Server::handleCommand_Interact(NetworkPacket *pkt)
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/*
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Check that target is reasonably close
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*/
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static thread_local const bool enable_anticheat =
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!g_settings->getBool("disable_anticheat");
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static thread_local const u32 anticheat_flags =
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g_settings->getFlagStr("anticheat_flags", flagdesc_anticheat, nullptr);
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if ((action == INTERACT_START_DIGGING || action == INTERACT_DIGGING_COMPLETED ||
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action == INTERACT_PLACE || action == INTERACT_USE) &&
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enable_anticheat && !isSingleplayer()) {
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(anticheat_flags & AC_INTERACTION) && !isSingleplayer()) {
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v3f target_pos = player_pos;
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if (pointed.type == POINTEDTHING_NODE) {
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target_pos = intToFloat(pointed.node_undersurface, BS);
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@ -1119,7 +1119,7 @@ void Server::handleCommand_Interact(NetworkPacket *pkt)
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/* Cheat prevention */
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bool is_valid_dig = true;
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if (enable_anticheat && !isSingleplayer()) {
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if ((anticheat_flags & AC_DIGGING) && !isSingleplayer()) {
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v3s16 nocheat_p = playersao->getNoCheatDigPos();
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float nocheat_t = playersao->getNoCheatDigTime();
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playersao->noCheatDigEnd();
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