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add keyring_file
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parent
587acbaa5d
commit
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4 changed files with 9 additions and 1 deletions
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@ -2436,6 +2436,9 @@ enable_remote_media_server (Connect to external media server) [client] bool true
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# Multiplayer Tab.
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# Multiplayer Tab.
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serverlist_file (Serverlist file) [client] string favoriteservers.json
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serverlist_file (Serverlist file) [client] string favoriteservers.json
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# File in client/ that contains your saved usernames and passwords for Multiplayer
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keyring_file (Keyring file) [client] string keyring.json
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[*Gamepads] [client]
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[*Gamepads] [client]
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@ -3627,6 +3627,10 @@
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# type: string
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# type: string
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# serverlist_file = favoriteservers.json
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# serverlist_file = favoriteservers.json
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# File in client/ that contains your saved usernames and passwords for Multiplayer
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# type: string
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# keyring_file = keyring.json
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## Gamepads
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## Gamepads
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# Enable joysticks. Requires a restart to take effect
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# Enable joysticks. Requires a restart to take effect
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@ -380,6 +380,7 @@ void set_default_settings()
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// Main menu
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// Main menu
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settings->setDefault("main_menu_path", "");
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settings->setDefault("main_menu_path", "");
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settings->setDefault("serverlist_file", "favoriteservers.json");
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settings->setDefault("serverlist_file", "favoriteservers.json");
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settings->setDefault("keyring_file", "keyring.json");
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// General font settings
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// General font settings
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settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "Arimo-Regular.ttf"));
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settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "Arimo-Regular.ttf"));
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@ -48,7 +48,7 @@ static inline int checkSettingSecurity(lua_State* L, const std::string &name)
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const char *disallowed[] = {
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const char *disallowed[] = {
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"main_menu_script", "shader_path", "texture_path", "screenshot_path",
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"main_menu_script", "shader_path", "texture_path", "screenshot_path",
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"serverlist_file", "serverlist_url", "map-dir", "contentdb_url",
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"serverlist_file", "keyring_file", "serverlist_url", "map-dir", "contentdb_url",
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};
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};
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for (const char *name2 : disallowed) {
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for (const char *name2 : disallowed) {
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if (name == name2)
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if (name == name2)
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