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Raise hotbar limit to 32 slots, add associated keybinding options (#7916)
add associated keybinding options update docs and settingtypes
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7 changed files with 65 additions and 11 deletions
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@ -68,6 +68,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "irrlicht_changes/static_text.h"
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#include "version.h"
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#include "script/scripting_client.h"
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#include "hud.h"
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#if USE_SOUND
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#include "client/sound_openal.h"
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@ -2004,12 +2005,10 @@ void Game::processItemSelection(u16 *new_playeritem)
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/* Item selection using hotbar slot keys
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*/
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for (u16 i = 0; i < 23; i++) {
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for (u16 i = 0; i <= max_item; i++) {
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if (wasKeyDown((GameKeyType) (KeyType::SLOT_1 + i))) {
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if (i < PLAYER_INVENTORY_SIZE && i < player->hud_hotbar_itemcount) {
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*new_playeritem = i;
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infostream << "Selected item: " << new_playeritem << std::endl;
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}
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*new_playeritem = i;
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infostream << "Selected item: " << new_playeritem << std::endl;
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break;
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}
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}
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