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do the todo

This commit is contained in:
Lars Mueller 2025-02-04 16:05:34 +01:00
parent a1ed14f4c2
commit 1a8912716f
16 changed files with 38 additions and 319 deletions

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@ -32,7 +32,7 @@ public:
//! Get the currently defined mesh for display.
/** \return Pointer to mesh which is displayed by this node. */
virtual IMesh *getMesh(void) = 0;
virtual IMesh *getMesh() = 0;
//! Sets if the scene node should not copy the materials of the mesh but use them directly.
/** In this way it is possible to change the materials of a mesh