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todo
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@ -409,6 +409,7 @@ void SkinnedMesh::recalculateBaseBoundingBoxes() {
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calculateBufferBoundingBoxes();
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}
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// TODO this can be removed: Our API guarantees topo sorting if we prevent mutation
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void SkinnedMesh::topoSortJoints()
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{
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size_t n = AllJoints.size();
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