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Don't use fps_max_unfocused for the pause menu

Nowadays, we have things like buttons that change appearance on hover, or scoll bars
in the pause menu. These do not work fine with low fps.
This commit is contained in:
Desour 2025-02-10 17:15:57 +01:00 committed by DS
parent a57677120a
commit 191cb117f9
4 changed files with 7 additions and 7 deletions

View file

@ -45,7 +45,7 @@ struct FpsControl {
void reset();
void limit(IrrlichtDevice *device, f32 *dtime, bool assume_paused = false);
void limit(IrrlichtDevice *device, f32 *dtime);
u32 getBusyMs() const { return busy_time / 1000; }