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Replace usage of long long with u64/s64

This commit is contained in:
ShadowNinja 2014-03-12 19:37:19 -04:00
parent 7cac34c807
commit 18577f2527
7 changed files with 16 additions and 13 deletions

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@ -3214,7 +3214,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
<<") (yaw="<<(wrapDegrees_0_360(camera_yaw))
<<") (t="<<client.getEnv().getClientMap().getHeat(pos_i)
<<"C, h="<<client.getEnv().getClientMap().getHumidity(pos_i)
<<"%) (seed = "<<((unsigned long long)client.getMapSeed())
<<"%) (seed = "<<((u64)client.getMapSeed())
<<")";
guitext2->setText(narrow_to_wide(os.str()).c_str());
guitext2->setVisible(true);