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Replace usage of long long with u64/s64
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7 changed files with 16 additions and 13 deletions
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@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <list>
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#include "irr_v3d.h"
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#include "irrlichttypes.h"
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class MapBlock;
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@ -33,8 +34,8 @@ public:
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virtual void saveBlock(MapBlock *block)=0;
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virtual MapBlock* loadBlock(v3s16 blockpos)=0;
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long long getBlockAsInteger(const v3s16 pos);
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v3s16 getIntegerAsBlock(long long i);
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s64 getBlockAsInteger(const v3s16 pos);
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v3s16 getIntegerAsBlock(s64 i);
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virtual void listAllLoadableBlocks(std::list<v3s16> &dst)=0;
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virtual int Initialized(void)=0;
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virtual ~Database() {};
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