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https://github.com/luanti-org/luanti.git
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Make INodeDefManager::getIds return a vector, not a set
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parent
5b3fbf9cf7
commit
17fd5fe935
7 changed files with 64 additions and 83 deletions
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@ -719,7 +719,7 @@ int ModApiEnvMod::l_find_node_near(lua_State *L)
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INodeDefManager *ndef = getGameDef(L)->ndef();
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v3s16 pos = read_v3s16(L, 1);
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int radius = luaL_checkinteger(L, 2);
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std::set<content_t> filter;
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std::vector<content_t> filter;
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if (lua_istable(L, 3)) {
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lua_pushnil(L);
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while (lua_next(L, 3) != 0) {
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@ -748,7 +748,7 @@ int ModApiEnvMod::l_find_node_near(lua_State *L)
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for (const v3s16 &i : list) {
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v3s16 p = pos + i;
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content_t c = env->getMap().getNodeNoEx(p).getContent();
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if (filter.count(c) != 0) {
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if (CONTAINS(filter, c)) {
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push_v3s16(L, p);
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return 1;
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}
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@ -780,7 +780,7 @@ int ModApiEnvMod::l_find_nodes_in_area(lua_State *L)
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return 0;
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}
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std::set<content_t> filter;
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std::vector<content_t> filter;
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if (lua_istable(L, 3)) {
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lua_pushnil(L);
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while (lua_next(L, 3) != 0) {
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@ -794,7 +794,8 @@ int ModApiEnvMod::l_find_nodes_in_area(lua_State *L)
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ndef->getIds(lua_tostring(L, 3), filter);
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}
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std::unordered_map<content_t, u32> individual_count;
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std::vector<u32> individual_count;
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individual_count.resize(filter.size());
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lua_newtable(L);
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u64 i = 0;
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@ -803,16 +804,20 @@ int ModApiEnvMod::l_find_nodes_in_area(lua_State *L)
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for (s16 z = minp.Z; z <= maxp.Z; z++) {
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v3s16 p(x, y, z);
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content_t c = env->getMap().getNodeNoEx(p).getContent();
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if (filter.count(c) != 0) {
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std::vector<content_t>::iterator it = std::find(filter.begin(), filter.end(), c);
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if (it != filter.end()) {
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push_v3s16(L, p);
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lua_rawseti(L, -2, ++i);
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individual_count[c]++;
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u32 filt_index = it - filter.begin();
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individual_count[filt_index]++;
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}
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}
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lua_newtable(L);
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for (content_t it : filter) {
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lua_pushnumber(L, individual_count[it]);
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lua_setfield(L, -2, ndef->get(it).name.c_str());
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for (u32 i = 0; i < filter.size(); i++) {
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lua_pushnumber(L, individual_count[i]);
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lua_setfield(L, -2, ndef->get(filter[i]).name.c_str());
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}
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return 2;
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}
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@ -847,7 +852,7 @@ int ModApiEnvMod::l_find_nodes_in_area_under_air(lua_State *L)
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return 0;
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}
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std::set<content_t> filter;
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std::vector<content_t> filter;
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if (lua_istable(L, 3)) {
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lua_pushnil(L);
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@ -873,7 +878,7 @@ int ModApiEnvMod::l_find_nodes_in_area_under_air(lua_State *L)
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v3s16 psurf(x, y + 1, z);
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content_t csurf = env->getMap().getNodeNoEx(psurf).getContent();
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if (c != CONTENT_AIR && csurf == CONTENT_AIR &&
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filter.count(c) != 0) {
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CONTAINS(filter, c)) {
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push_v3s16(L, v3s16(x, y, z));
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lua_rawseti(L, -2, ++i);
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}
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