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Make INodeDefManager::getIds return a vector, not a set
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parent
5b3fbf9cf7
commit
17fd5fe935
7 changed files with 64 additions and 83 deletions
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@ -38,6 +38,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "gamedef.h"
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#include "mapnode.h"
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#include <fstream> // Used in applyTextureOverrides()
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#include <algorithm>
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/*
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NodeBox
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@ -485,7 +486,7 @@ void ContentFeatures::deSerialize(std::istream &is)
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u16 connects_to_size = readU16(is);
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connects_to_ids.clear();
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for (u16 i = 0; i < connects_to_size; i++)
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connects_to_ids.insert(readU16(is));
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connects_to_ids.push_back(readU16(is));
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post_effect_color.setAlpha(readU8(is));
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post_effect_color.setRed(readU8(is));
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post_effect_color.setGreen(readU8(is));
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@ -845,7 +846,7 @@ public:
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inline virtual const ContentFeatures& get(const MapNode &n) const;
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virtual bool getId(const std::string &name, content_t &result) const;
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virtual content_t getId(const std::string &name) const;
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virtual bool getIds(const std::string &name, std::set<content_t> &result) const;
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virtual bool getIds(const std::string &name, std::vector<content_t> &result) const;
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virtual const ContentFeatures& get(const std::string &name) const;
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content_t allocateId();
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virtual content_t set(const std::string &name, const ContentFeatures &def);
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@ -892,10 +893,10 @@ private:
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std::unordered_map<std::string, content_t> m_name_id_mapping_with_aliases;
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// A mapping from groups to a list of content_ts (and their levels)
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// that belong to it. Necessary for a direct lookup in getIds().
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// A mapping from groups to a vector of content_ts that belong to it.
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// Necessary for a direct lookup in getIds().
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// Note: Not serialized.
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std::unordered_map<std::string, GroupItems> m_group_to_items;
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std::unordered_map<std::string, std::vector<content_t>> m_group_to_items;
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// Next possibly free id
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content_t m_next_id;
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@ -1037,28 +1038,25 @@ content_t CNodeDefManager::getId(const std::string &name) const
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bool CNodeDefManager::getIds(const std::string &name,
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std::set<content_t> &result) const
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std::vector<content_t> &result) const
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{
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//TimeTaker t("getIds", NULL, PRECISION_MICRO);
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if (name.substr(0,6) != "group:") {
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content_t id = CONTENT_IGNORE;
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bool exists = getId(name, id);
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if (exists)
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result.insert(id);
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result.push_back(id);
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return exists;
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}
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std::string group = name.substr(6);
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std::unordered_map<std::string, GroupItems>::const_iterator
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std::unordered_map<std::string, std::vector<content_t>>::const_iterator
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i = m_group_to_items.find(group);
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if (i == m_group_to_items.end())
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return true;
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const GroupItems &items = i->second;
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for (const auto &item : items) {
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if (item.second != 0)
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result.insert(item.first);
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}
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const std::vector<content_t> &items = i->second;
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result.insert(result.end(), items.begin(), items.end());
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//printf("getIds: %dus\n", t.stop());
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return true;
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}
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@ -1247,15 +1245,7 @@ content_t CNodeDefManager::set(const std::string &name, const ContentFeatures &d
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// belongs to when a node is re-registered
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for (const auto &group : def.groups) {
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const std::string &group_name = group.first;
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std::unordered_map<std::string, GroupItems>::iterator
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j = m_group_to_items.find(group_name);
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if (j == m_group_to_items.end()) {
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m_group_to_items[group_name].emplace_back(id, group.second);
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} else {
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GroupItems &items = j->second;
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items.emplace_back(id, group.second);
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}
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m_group_to_items[group_name].push_back(id);
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}
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return id;
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}
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@ -1283,16 +1273,10 @@ void CNodeDefManager::removeNode(const std::string &name)
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}
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// Erase node content from all groups it belongs to
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for (std::unordered_map<std::string, GroupItems>::iterator iter_groups =
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for (std::unordered_map<std::string, std::vector<content_t>>::iterator iter_groups =
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m_group_to_items.begin(); iter_groups != m_group_to_items.end();) {
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GroupItems &items = iter_groups->second;
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for (GroupItems::iterator iter_groupitems = items.begin();
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iter_groupitems != items.end();) {
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if (iter_groupitems->first == id)
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items.erase(iter_groupitems++);
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else
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++iter_groupitems;
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}
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std::vector<content_t> &items = iter_groups->second;
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items.erase(std::remove(items.begin(), items.end(), id), items.end());
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// Check if group is empty
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if (items.empty())
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@ -1545,9 +1529,8 @@ void CNodeDefManager::mapNodeboxConnections()
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if (f.drawtype != NDT_NODEBOX || f.node_box.type != NODEBOX_CONNECTED)
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continue;
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for (std::vector<std::string>::const_iterator it = f.connects_to.begin();
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it != f.connects_to.end(); ++it) {
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getIds(*it, f.connects_to_ids);
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for (const std::string &name : f.connects_to) {
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getIds(name, f.connects_to_ids);
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}
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}
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}
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@ -1560,14 +1543,14 @@ bool CNodeDefManager::nodeboxConnects(MapNode from, MapNode to, u8 connect_face)
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return false;
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// lookup target in connected set
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if (f1.connects_to_ids.find(to.param0) == f1.connects_to_ids.end())
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if (!CONTAINS(f1.connects_to_ids, to.param0))
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return false;
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const ContentFeatures &f2 = get(to);
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if ((f2.drawtype == NDT_NODEBOX) && (f2.node_box.type == NODEBOX_CONNECTED))
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// ignores actually looking if back connection exists
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return (f2.connects_to_ids.find(from.param0) != f2.connects_to_ids.end());
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return CONTAINS(f2.connects_to_ids, from.param0);
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// does to node declare usable faces?
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if (f2.connect_sides > 0) {
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@ -1686,11 +1669,7 @@ bool NodeResolver::getIdsFromNrBacklog(std::vector<content_t> *result_out,
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success = false;
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}
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} else {
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std::set<content_t> cids;
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std::set<content_t>::iterator it;
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m_ndef->getIds(name, cids);
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for (it = cids.begin(); it != cids.end(); ++it)
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result_out->push_back(*it);
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m_ndef->getIds(name, *result_out);
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}
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}
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