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Make INodeDefManager::getIds return a vector, not a set

This commit is contained in:
Kahrl 2017-09-11 15:51:40 +02:00 committed by sfan5
parent 5b3fbf9cf7
commit 17fd5fe935
7 changed files with 64 additions and 83 deletions

View file

@ -38,6 +38,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "gamedef.h"
#include "mapnode.h"
#include <fstream> // Used in applyTextureOverrides()
#include <algorithm>
/*
NodeBox
@ -485,7 +486,7 @@ void ContentFeatures::deSerialize(std::istream &is)
u16 connects_to_size = readU16(is);
connects_to_ids.clear();
for (u16 i = 0; i < connects_to_size; i++)
connects_to_ids.insert(readU16(is));
connects_to_ids.push_back(readU16(is));
post_effect_color.setAlpha(readU8(is));
post_effect_color.setRed(readU8(is));
post_effect_color.setGreen(readU8(is));
@ -845,7 +846,7 @@ public:
inline virtual const ContentFeatures& get(const MapNode &n) const;
virtual bool getId(const std::string &name, content_t &result) const;
virtual content_t getId(const std::string &name) const;
virtual bool getIds(const std::string &name, std::set<content_t> &result) const;
virtual bool getIds(const std::string &name, std::vector<content_t> &result) const;
virtual const ContentFeatures& get(const std::string &name) const;
content_t allocateId();
virtual content_t set(const std::string &name, const ContentFeatures &def);
@ -892,10 +893,10 @@ private:
std::unordered_map<std::string, content_t> m_name_id_mapping_with_aliases;
// A mapping from groups to a list of content_ts (and their levels)
// that belong to it. Necessary for a direct lookup in getIds().
// A mapping from groups to a vector of content_ts that belong to it.
// Necessary for a direct lookup in getIds().
// Note: Not serialized.
std::unordered_map<std::string, GroupItems> m_group_to_items;
std::unordered_map<std::string, std::vector<content_t>> m_group_to_items;
// Next possibly free id
content_t m_next_id;
@ -1037,28 +1038,25 @@ content_t CNodeDefManager::getId(const std::string &name) const
bool CNodeDefManager::getIds(const std::string &name,
std::set<content_t> &result) const
std::vector<content_t> &result) const
{
//TimeTaker t("getIds", NULL, PRECISION_MICRO);
if (name.substr(0,6) != "group:") {
content_t id = CONTENT_IGNORE;
bool exists = getId(name, id);
if (exists)
result.insert(id);
result.push_back(id);
return exists;
}
std::string group = name.substr(6);
std::unordered_map<std::string, GroupItems>::const_iterator
std::unordered_map<std::string, std::vector<content_t>>::const_iterator
i = m_group_to_items.find(group);
if (i == m_group_to_items.end())
return true;
const GroupItems &items = i->second;
for (const auto &item : items) {
if (item.second != 0)
result.insert(item.first);
}
const std::vector<content_t> &items = i->second;
result.insert(result.end(), items.begin(), items.end());
//printf("getIds: %dus\n", t.stop());
return true;
}
@ -1247,15 +1245,7 @@ content_t CNodeDefManager::set(const std::string &name, const ContentFeatures &d
// belongs to when a node is re-registered
for (const auto &group : def.groups) {
const std::string &group_name = group.first;
std::unordered_map<std::string, GroupItems>::iterator
j = m_group_to_items.find(group_name);
if (j == m_group_to_items.end()) {
m_group_to_items[group_name].emplace_back(id, group.second);
} else {
GroupItems &items = j->second;
items.emplace_back(id, group.second);
}
m_group_to_items[group_name].push_back(id);
}
return id;
}
@ -1283,16 +1273,10 @@ void CNodeDefManager::removeNode(const std::string &name)
}
// Erase node content from all groups it belongs to
for (std::unordered_map<std::string, GroupItems>::iterator iter_groups =
for (std::unordered_map<std::string, std::vector<content_t>>::iterator iter_groups =
m_group_to_items.begin(); iter_groups != m_group_to_items.end();) {
GroupItems &items = iter_groups->second;
for (GroupItems::iterator iter_groupitems = items.begin();
iter_groupitems != items.end();) {
if (iter_groupitems->first == id)
items.erase(iter_groupitems++);
else
++iter_groupitems;
}
std::vector<content_t> &items = iter_groups->second;
items.erase(std::remove(items.begin(), items.end(), id), items.end());
// Check if group is empty
if (items.empty())
@ -1545,9 +1529,8 @@ void CNodeDefManager::mapNodeboxConnections()
if (f.drawtype != NDT_NODEBOX || f.node_box.type != NODEBOX_CONNECTED)
continue;
for (std::vector<std::string>::const_iterator it = f.connects_to.begin();
it != f.connects_to.end(); ++it) {
getIds(*it, f.connects_to_ids);
for (const std::string &name : f.connects_to) {
getIds(name, f.connects_to_ids);
}
}
}
@ -1560,14 +1543,14 @@ bool CNodeDefManager::nodeboxConnects(MapNode from, MapNode to, u8 connect_face)
return false;
// lookup target in connected set
if (f1.connects_to_ids.find(to.param0) == f1.connects_to_ids.end())
if (!CONTAINS(f1.connects_to_ids, to.param0))
return false;
const ContentFeatures &f2 = get(to);
if ((f2.drawtype == NDT_NODEBOX) && (f2.node_box.type == NODEBOX_CONNECTED))
// ignores actually looking if back connection exists
return (f2.connects_to_ids.find(from.param0) != f2.connects_to_ids.end());
return CONTAINS(f2.connects_to_ids, from.param0);
// does to node declare usable faces?
if (f2.connect_sides > 0) {
@ -1686,11 +1669,7 @@ bool NodeResolver::getIdsFromNrBacklog(std::vector<content_t> *result_out,
success = false;
}
} else {
std::set<content_t> cids;
std::set<content_t>::iterator it;
m_ndef->getIds(name, cids);
for (it = cids.begin(); it != cids.end(); ++it)
result_out->push_back(*it);
m_ndef->getIds(name, *result_out);
}
}