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Fix bug when craft input isn't replaced
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7 changed files with 128 additions and 59 deletions
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@ -242,6 +242,7 @@ struct ICraftAction : public InventoryAction
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// Crafting helper
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bool getCraftingResult(Inventory *inv, ItemStack& result,
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std::vector<ItemStack> &output_replacements,
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bool decrementInput, IGameDef *gamedef);
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#endif
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