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Remove MapSector, take 2

This commit is contained in:
Lars 2025-06-03 16:28:19 -07:00
parent 0ea89d4112
commit 1771b8c9a1
14 changed files with 236 additions and 649 deletions

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@ -49,14 +49,6 @@ public:
ServerMap(const std::string &savedir, IGameDef *gamedef, EmergeManager *emerge, MetricsBackend *mb);
~ServerMap();
/*
Get a sector from somewhere.
- Check memory
- Check disk (doesn't load blocks)
- Create blank one
*/
MapSector *createSector(v2s16 p);
/*
Blocks are generated by using these and makeBlock().
*/